The DeSmuME also emulates direct video and audio recording it has a built-in movie recorder. The sound features, including the microphone use, are supported. All 3D features are also emulated using the software rasterizer, except wireframes and antialiasing. It also emulates, almost perfectly, all known 2D graphics it has some small issues such as the color bit depths. It is also has t he ability to increase screen size. The DeSmuME supports save states and filters to improve image quality. Several developers later released newer versions of the DeSmuME using YopYop156's source code. YopYop156 however stopped development on the Nintendo DS emulator at version 0.0.3 because of amended French laws regarding emulation. DeSmuME is an open source Nintendo DS emulator playable in Linux, MAC OS and Windows it is written in C++. Formerly known as YopYop DS, it is created by YopYop156 and is originally in French. An example is the DeSmuME.ĭeSmuME is derived from 'DS Emu' and 'ME' (which is popular for naming developer softwares, such as 'LoadME' and 'PassME'). As for Nintendo DS emulators, there are quite a number of them available in the Internet. The idea of emulating gaming platforms is not new however there are emulators for Nintendo's Game Boy and Game Boy Advance and Sony's PlayStation and Playstation 2. Nintendo DS emulators, basically, emulates the DS in a platform such as PC.